Using Within in the classroom
Within has long been one of my top recommendations to educators looking to bring VR into the classroom. It has that trifecta of qualities that make it an excellent option for use in the classroom: It’s free – which is crucial when schools are generally budget-conscious. It works on absolutely any device – from a tablet to a cardboard to aVive. It contains meaningful, engaging content which can be used across the curriculum Within was launched in in 2014 by Chris Milk and Aar

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